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Cooked Deer Meat
Food and drink,Uncommon,ConsumableConsumed when you use it.,Cookable,SpoilsSpoils over time and turns into something else.,CompostableGoes in the composter.
One Cooked Deer Meat gives 40 calories and 3 hydration, plus 10 health over time.
Cooked Deer Meat stats, mechanics, and overview in Rust
In Rust, Cooked Deer Meat is a food and drink in the Food category (item ID #-1509851560, console shortname deermeat.cooked). In active play, it follows standard server rules for food and drink gear across procedural maps. Inventory storage stacks up to 20 units per slot, and uncollected ground drops despawn after 20 minutes.
Cooked Deer Meat. Eating it will restore some health, hunger, and thirst.
Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & sorting profile: Filter by shortname deermeat.cooked in Industrial Conveyors for automated box sorting
Cooked Deer Meat crafting, blueprint progression, and recycling in Rust
In Rust, Cooked Deer Meat has no player crafting recipe; acquisition relies on 1 world loot tables read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Food catalog. Equipped and stored units carry no durability wear bar.
How Cooked Deer Meat compares to related food in Rust
When comparing Cooked Deer Meat against related food in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Cooked Deer Meat
Food
20 per slot
World loot / gather
No blueprint
Not recyclable
Advanced Cooling Tea
Food
10 per slot
Mixing Table
No blueprint
Not recyclable
Advanced Crafting Quality Tea
Food
10 per slot
Mixing Table
No blueprint
Not recyclable
Advanced Warming Tea
Food
10 per slot
Mixing Table
No blueprint
Not recyclable
To compare Cooked Deer Meat against every item in its inventory category, browse All 198 items in Food.
Frequently asked questions about Cooked Deer Meat in Rust
How much food and water does the Cooked Deer Meat give in Rust?
The Cooked Deer Meat gives 40 calories, 3 hydration and 10 health over time in Rust. It belongs to the Food category under numeric ID -1509851560 across 198 food, while server administrators can spawn it directly in the F1 console using inventory.giveid -1509851560 20.
How long does the Cooked Deer Meat take to spoil in Rust?
The Cooked Deer Meat spoils after 24 hours and turns into Spoiled Deer Meat in Rust. It sits in the Food catalog with item ID -1509851560 alongside 197 related food and despawns after 20 minutes when dropped, with F1 console command inventory.giveid -1509851560 20.
How long before the Cooked Deer Meat burns in Rust?
The Cooked Deer Meat turns into Burnt Deer Meat at one unit every 7.5 seconds in the Barbeque, or every 30 seconds in the Camp Fire, Cursed Cauldron, Hobo Barrel, Skull Fire Pit and Stone Fireplace in Rust.
How do you get the Cooked Deer Meat in Rust?
The Cooked Deer Meat is cooked from Raw Deer Meat in Rust. It belongs to the Food category under numeric ID -1509851560 across 198 food and despawns after 20 minutes when dropped, with F1 console command inventory.giveid -1509851560 20 across 198 published Food entries.
How long does the Cooked Deer Meat take to despawn in Rust?
Dropped on the ground in Rust, the Cooked Deer Meat despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the stack size of the Cooked Deer Meat in Rust?
The Cooked Deer Meat stacks to 20 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 20 minutes under the Food category (item ID -1509851560).
What is the item ID for the Cooked Deer Meat in Rust?
The Cooked Deer Meat has 32-bit signed item ID -1509851560 and shortname deermeat.cooked in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Food category (stack limit 20 units per slot).
What is the give command for the Cooked Deer Meat in Rust?
Server administrators in Rust spawn the Cooked Deer Meat in the F1 developer console with inventory.give deermeat.cooked 20 or inventory.giveid -1509851560 20 for 20 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.