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Wide Weapon Rack
Deployable,Weapon Racks,WiredWires into the electrical system.,Blueprint
The Wide Weapon Rack is sold in the item store as part of the Weapon Racks.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
Wide Weapon Rack recycling
What the Wide Weapon Rack gives back in each recycler
A recycler takes them one at a time, so a full stack of 10 goes through in 10 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “131 + 25%” means 131 every time and a 25% chance of one more.
Wide Weapon Rack stats, mechanics, and overview in Rust
In Rust, Wide Weapon Rack is a deployable in the Deployables category (item ID #-96256997, console shortname gunrack_wide.horizontal). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 5 minutes.
Artfully display your arsenal with a handcrafted wall-mounted weapon rack.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & locker automation: Filter by category or shortname gunrack_wide.horizontal to auto-stock locker kits and storage boxes
Wide Weapon Rack crafting, blueprint progression, and recycling in Rust
Crafting Wide Weapon Rack in Rust takes 15 seconds at a Workbench Level 1, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Most deployables stack to 1; the Wide Weapon Rack stacks to 10.
How Wide Weapon Rack compares to related deployables in Rust
When comparing Wide Weapon Rack against related deployables in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Wide Weapon Rack
Deployables
10 per slot
Workbench Level 1
No blueprint
Not recyclable
Horizontal Weapon Rack
Deployables
10 per slot
Workbench Level 1
No blueprint
Not recyclable
Tall Weapon Rack
Deployables
10 per slot
Workbench Level 1
No blueprint
Not recyclable
Frontier Horns Single Item Rack
Deployables
10 per slot
Workbench Level 1
No blueprint
Not recyclable
Related items
Compare Wide Weapon Rack with closely related deployable sheets in the Rust item catalog:
Frequently asked questions about Wide Weapon Rack in Rust
How much health does the Wide Weapon Rack have in Rust?
The Wide Weapon Rack has 200 health once placed in Rust. It belongs to the Deployables category under numeric ID -96256997 across 168 deployables and despawns after 5 minutes when dropped on a default server across 168 published Deployables entries (158 with crafting blueprints).
How do you get the Wide Weapon Rack in Rust?
The Wide Weapon Rack is crafted at a Workbench Level 1 from 100 Wood and 175 Metal Fragments in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.
What does the Wide Weapon Rack recycle into in Rust?
The Wide Weapon Rack recycles in Rust at an unpowered green recycler into 87 Metal Fragments plus a 50% chance of one more and 50 Wood. Undamaged copies return the full listed yield, whereas worn items scale their recycler output down in proportion to remaining durability.
How long does the Wide Weapon Rack take to craft in Rust?
The Wide Weapon Rack takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It belongs to the Deployables category under numeric ID -96256997 across 168 deployables, with F1 console command inventory.giveid -96256997 10 across 168 published Deployables entries.
How much does it cost to repair the Wide Weapon Rack in Rust?
The Wide Weapon Rack repairs in Rust once placed with a Hammer for up to 51 Wood and 87 Metal Fragments at full wear (4 swings). Hammering a placed structure restores health with no maximum-durability loss after a 30-second combat cooldown.
How long does a dropped Wide Weapon Rack take to despawn in Rust?
Dropped on the ground in Rust, the Wide Weapon Rack despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the stack size of the Wide Weapon Rack in Rust?
The Wide Weapon Rack stacks to 10 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Deployables category (item ID -96256997).
What is the item ID for the Wide Weapon Rack in Rust?
The Wide Weapon Rack has 32-bit signed item ID -96256997 and shortname gunrack_wide.horizontal in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 10 units per slot).
What is the give command for the Wide Weapon Rack in Rust?
Server administrators in Rust spawn the Wide Weapon Rack in the F1 developer console with inventory.give gunrack_wide.horizontal 10 or inventory.giveid -96256997 10 for 10 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.