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Scarecrow (Item)
Deployable,Scarecrow,$31.40 on the Steam Market,Blueprint
The Scarecrow is sold in the item store and has 250 health once placed.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
A recycler takes them one at a time, so a full stack of 5 goes through in 5 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more.
Scarecrow stats, mechanics, and overview in Rust
In Rust, Scarecrow is a deployable in the Deployables category (item ID #177226991, console shortname scarecrow). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage stacks up to 5 units per slot, and uncollected ground drops despawn after 5 minutes.
Get into the halloween spirit with this decorative deployable item.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 40 Wood and 2 Cloth (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname scarecrow to auto-stock locker kits and storage boxes
Scarecrow crafting, blueprint progression, and recycling in Rust
Crafting Scarecrow in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
Where it sits
Most deployables stack to 1; the Scarecrow stacks to 5.
How Scarecrow compares to related deployables in Rust
When comparing Scarecrow against related deployables in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Scarecrow
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Christmas Tree
Deployables
1 per slot
World loot / gather
No blueprint
Not recyclable
Artist Canvas Standing
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Artist Canvas Large
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare Scarecrow with closely related deployable sheets in the Rust item catalog:
Frequently asked questions about Scarecrow in Rust
How much health does the Scarecrow have in Rust?
The Scarecrow has 250 health once placed in Rust. It belongs to the Deployables category under numeric ID 177226991 across 168 deployables, while server admins spawn it via inventory.giveid 177226991 5 or queue crafts with craft.add 0 177226991 1 across 168 published Deployables entries.
How do you get the Scarecrow in Rust?
The Scarecrow is crafted by hand from 200 Wood and 10 Cloth in Rust. It sits in the Deployables catalog with item ID 177226991 alongside 167 related deployables, with F1 console command inventory.giveid 177226991 5 across 168 published Deployables entries (158 with crafting blueprints).
What does the Scarecrow recycle into in Rust?
The Scarecrow recycles in Rust at an unpowered green recycler into 5 Cloth and 100 Wood. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Scarecrow take to craft in Rust?
The Scarecrow takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It belongs to the Deployables category under numeric ID 177226991 across 168 deployables, with F1 console command inventory.giveid 177226991 5 across 168 published Deployables entries.
How much does it cost to repair the Scarecrow in Rust?
A repair bench fixes the Scarecrow from broken for 40 Wood and 2 Cloth, and a hammer takes it from broken to full in five swings for 100 Wood and 5 Cloth in Rust. Bench repairs require no blueprint and reduce maximum condition by 20% across a full durability bar.
How long does a dropped Scarecrow take to despawn in Rust?
Dropped on the ground in Rust, the Scarecrow despawns after 5 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the stack size of the Scarecrow in Rust?
The Scarecrow stacks to 5 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Deployables category (item ID 177226991).
What is the item ID for the Scarecrow in Rust?
The Scarecrow has 32-bit signed item ID 177226991 and shortname scarecrow in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 5 units per slot).
What is the give command for the Scarecrow in Rust?
Server administrators in Rust spawn the Scarecrow in the F1 developer console with inventory.give scarecrow 5 or inventory.giveid 177226991 5 for 5 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.