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Light-Up Frame XXL
Deployable,Uncommon,Artist Pack,WiredWires into the electrical system.,PaintableCan be painted on.,Blueprint
Once dropped, the Light-Up Frame XXL lasts 20 minutes on the ground before it despawns.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
Light-Up Frame XXL recycling
What the Light-Up Frame XXL gives back in each recycler
A recycler takes them one at a time, so a full stack of 5 goes through in 5 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “112 + 50%” means 112 every time and a 50% chance of one more.
Light-Up Frame XXL stats, mechanics, and overview in Rust
In Rust, Light-Up Frame XXL is a deployable in the Deployables category (item ID #1447138977, console shortname lightup.xxl). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage stacks up to 5 units per slot, and uncollected ground drops despawn after 20 minutes.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & locker automation: Filter by category or shortname lightup.xxl to auto-stock locker kits and storage boxes
Light-Up Frame XXL crafting, blueprint progression, and recycling in Rust
Crafting Light-Up Frame XXL in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Most deployables stack to 1; the Light-Up Frame XXL stacks to 5.
How Light-Up Frame XXL compares to related deployables in Rust
When comparing Light-Up Frame XXL against related deployables in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Light-Up Frame XXL
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Ornate Frame XXL
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Artist Canvas XXL
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Shutter Frame XXL
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare Light-Up Frame XXL with closely related deployable sheets in the Rust item catalog:
To compare Light-Up Frame XXL against every item in its inventory category, browse All 168 items in Deployables.
Frequently asked questions about Light-Up Frame XXL in Rust
How much health does the Light-Up Frame XXL have in Rust?
The Light-Up Frame XXL has 150 health once placed in Rust. It belongs to the Deployables category under numeric ID 1447138977 across 168 deployables and despawns after 20 minutes when dropped on a default server across 168 published Deployables entries (158 with crafting blueprints).
How do you get the Light-Up Frame XXL in Rust?
The Light-Up Frame XXL is crafted by hand from 150 Wood in Rust. It sits in the Deployables catalog with item ID 1447138977 alongside 167 related deployables, while F1 console command inventory.giveid 1447138977 5 spawns 5 units for testing across 168 published Deployables entries.
What does the Light-Up Frame XXL recycle into in Rust?
The Light-Up Frame XXL recycles in Rust at an unpowered green recycler into 75 Wood. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Light-Up Frame XXL take to craft in Rust?
The Light-Up Frame XXL takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It belongs to the Deployables category under numeric ID 1447138977 across 168 deployables, stacking up to 5 units per inventory or container slot.
How much does it cost to repair the Light-Up Frame XXL in Rust?
The Light-Up Frame XXL repairs in Rust once placed with a Hammer for up to 75 Wood at full wear (3 swings). Hammer repairs draw materials straight from your inventory with zero maximum-health penalty, provided the placed object has not taken damage within the last 30 seconds.
What is the stack size of the Light-Up Frame XXL in Rust?
The Light-Up Frame XXL stacks to 5 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 20 minutes under the Deployables category (item ID 1447138977).
What is the item ID for the Light-Up Frame XXL in Rust?
The Light-Up Frame XXL has 32-bit signed item ID 1447138977 and shortname lightup.xxl in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 5 units per slot).
What is the give command for the Light-Up Frame XXL in Rust?
Server administrators in Rust spawn the Light-Up Frame XXL in the F1 developer console with inventory.give lightup.xxl 5 or inventory.giveid 1447138977 5 for 5 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.