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Code Lock
Deployable,Blueprint
One inventory slot holds 10 of the Code Lock, against 1 for most deployables.
A recycler takes them one at a time, so a full stack of 10 goes through in 10 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.
Code Lock stats, mechanics, and overview in Rust
In Rust, Code Lock is a deployable in the Construction category (item ID #1159991980, console shortname lock.code). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 5 minutes.
An electronic lock. Locked and unlocked with four-digit code.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname lock.code to auto-stock locker kits and storage boxes
Code Lock crafting, blueprint progression, and recycling in Rust
Crafting Code Lock in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
Where it sits
The Code Lock is one of the 181 deployables; Rust classifies it under the Construction inventory category.
How Code Lock compares to related construction in Rust
When comparing Code Lock against related construction in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Code Lock
Construction
10 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Key Lock
Construction
10 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Jack O Lantern Angry
Deployables
1 per slot
Crafted by hand
No blueprint
Not recyclable
Clan Table
Deployables
1 per slot
Workbench Level 1
30 node / 90 path
Not recyclable
Related items
Compare Code Lock with closely related deployable sheets in the Rust item catalog:
Frequently asked questions about Code Lock in Rust
How do you get the Code Lock in Rust?
The Code Lock is crafted by hand from 100 Metal Fragments in Rust. It belongs to the Construction category under numeric ID 1159991980 across 61 construction and despawns after 5 minutes when dropped on a default server, with F1 console command inventory.giveid 1159991980 10.
What does the Code Lock recycle into in Rust?
The Code Lock recycles in Rust at an unpowered green recycler into 50 Metal Fragments. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Code Lock take to craft in Rust?
The Code Lock takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It belongs to the Construction category under numeric ID 1159991980 across 61 construction and despawns after 5 minutes when dropped on a default server.
How long does the Code Lock take to despawn in Rust?
Dropped on the ground in Rust, the Code Lock despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Code Lock in Rust?
The Code Lock has 32-bit signed item ID 1159991980 and shortname lock.code in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Construction category (stack limit 10 units per slot).
What is the give command for the Code Lock in Rust?
Server administrators in Rust spawn the Code Lock in the F1 developer console with inventory.give lock.code 10 or inventory.giveid 1159991980 10 for 10 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.