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Hide Boots
Clothing and armor,WearableWorn on the body.,Blueprint
An unpowered green recycler takes Hide Boots apart for 5 Leather.
Faster at a higher workbench: 7.5s at Workbench Level 1, 3.75s at Workbench Level 2 or 3.
Every player starts with this blueprint. Researching it anyway costs 10 scrap at a Research Table.
Hide Boots stats
Covers
Legs and feet
What Hide Boots stops when another player hits the part it covers
Bullet
5%
Slash
10%
Blunt
10%
Stab
5%
Arrow
5%
What Hide Boots adds to your whole outfit
Explosion
0%
Bite
3.3%
Radiation
2%
Cold
7.5%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more.
Hide Boots skins
6
On the Steam Market, the 6 skins for Hide Boots sell for $0.77 at the cheapest and $11.28 at the dearest.
Also listed: one Twitch or Kick drop, marked “Drop”. It never reaches the market, so it has no price.
In Rust, Hide Boots is a clothing and armor in the Attire category (item ID #794356786, console shortname attire.hide.boots). In active play, they follow standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
Simple hide boots, made with common materials. Basic all-round protection.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname attire.hide.boots to auto-stock locker kits and storage boxes
Hide Boots crafting, blueprint progression, and recycling in Rust
Crafting Hide Boots in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Hide Boots compares to related attire in Rust
When comparing Hide Boots against related attire in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Hide Boots
Attire
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Boots
Attire
1 per slot
Workbench Level 2
30 node / 90 path
Not recyclable
Hide Pants
Attire
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Hide Poncho
Attire
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Related items
Compare Hide Boots with closely related clothing and armor sheets in the Rust item catalog:
To compare Hide Boots against every item in its inventory category, browse All 133 items in Attire.
Frequently asked questions about Hide Boots in Rust
How do you get Hide Boots in Rust?
Hide Boots are crafted by hand from 10 Leather in Rust. They belong to the Attire category under numeric ID 794356786 across 133 attire and despawn after 5 minutes when dropped on a default server across 133 published Attire entries (81 with crafting blueprints).
What do Hide Boots recycle into in Rust?
Hide Boots recycle in Rust at an unpowered green recycler into 5 Leather. They sit in the Attire catalog with item ID 794356786 alongside 132 related attire, while F1 console command inventory.giveid 794356786 1 spawns 1 unit for testing across 133 published Attire entries.
How long do Hide Boots take to craft in Rust?
Hide Boots take 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. They are indexed under the Attire category alongside 132 other attire in Rust (item ID 794356786) across 133 published Attire entries (81 with crafting blueprints).
How much scrap does it take to research Hide Boots in Rust?
Every player starts with the Hide Boots blueprint, so it never needs researching; a Research Table would still charge 10 scrap for it in Rust. They belong to the Attire category under numeric ID 794356786 across 133 attire, stacking to 1 unit per slot.
What is the item ID for Hide Boots in Rust?
Hide Boots have 32-bit signed item ID 794356786 and shortname attire.hide.boots in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for Hide Boots in Rust?
Server administrators in Rust spawn Hide Boots in the F1 developer console by typing inventory.give attire.hide.boots 1 or inventory.giveid 794356786 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.