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Fishing Tackle
Tool
Dropped on the ground, the Fishing Tackle despawns after 5 minutes.
What the Fishing Tackle is looted from
Crates, barrels and NPCs that drop the Fishing Tackle, most likely first
Fishing Tackle stats, mechanics, and overview in Rust
In Rust, Fishing Tackle is a tool in the Tools category (item ID #-1707425764, console shortname fishing.tackle). In active play, it follows standard server rules for tool gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & sorting profile: Filter by shortname fishing.tackle in Industrial Conveyors for automated box sorting
Fishing Tackle crafting, blueprint progression, and recycling in Rust
In Rust, Fishing Tackle has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Tools catalog. Equipped and stored units carry no durability wear bar.
How Fishing Tackle compares to related tools in Rust
When comparing Fishing Tackle against related tools in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Fishing Tackle
Tools
1 per slot
World loot / gather
No blueprint
Not recyclable
Boat Building Plan
Construction
1 per slot
Workbench Level 1
30 node / 120 path
Not recyclable
Water Bucket
Tools
1 per slot
Crafted by hand
15 node / 15 path
Not recyclable
Building Plan
Construction
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
To compare Fishing Tackle against every item in its inventory category, browse All 36 items in Tools.
Frequently asked questions about Fishing Tackle in Rust
Does the Fishing Tackle lose condition or require repairs in Rust?
The Fishing Tackle has no durability bar in Rust and never loses condition in storage or on the belt, so condition never degrades during use. Grouped with 36 tools entries under Tools, it stacks to 1 per slot and despawns in 5 minutes.
How many inventory slots does the Fishing Tackle take in Rust?
The Fishing Tackle is limited to 1 unit per slot in Rust, so each copy takes its own slot in a 24-slot player inventory, 6-slot belt, or 48-slot large wood box. Across 36 Tools entries, it carries ID -1707425764 and despawns after 5 minutes.
What happens when the Fishing Tackle is dropped on the ground in Rust?
The Fishing Tackle remains on the ground for 5 minutes (300 seconds) before despawning on a default Rust server. Picking it back up into an inventory (up to 1 per slot) or storage box resets that timer under the Tools category (item ID -1707425764).
What category and item family does the Fishing Tackle belong to in Rust?
The Fishing Tackle belongs to the Tools category (36 published items, 28 with crafting blueprints) and sits in the tool display family alongside 35 other tools items in Rust. For server administration and conveyor filters, it uses shortname fishing.tackle and item ID -1707425764.
Can you craft or research the Fishing Tackle at a workbench in Rust?
The Fishing Tackle has no crafting blueprint in Rust and cannot be made at a workbench or Research Table. Within the Tools category (28 craftable of 36), it spawns in the world or via inventory.give fishing.tackle 1, with item ID -1707425764 and despawns after 5 minutes when dropped.
What is the item ID for the Fishing Tackle in Rust?
The Fishing Tackle has 32-bit signed item ID -1707425764 and shortname fishing.tackle in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Tools category (stack limit 1 unit per slot).
What is the give command for the Fishing Tackle in Rust?
Server administrators in Rust spawn the Fishing Tackle in the F1 developer console by typing inventory.give fishing.tackle 1 or inventory.giveid -1707425764 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.