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Red Boomer

Fun and decoration, Large Fireworks Pack, Deployable, Blueprint

Once dropped, the Red Boomer lasts 5 minutes on the ground before it despawns.

Red Boomer recipe

What one batch takes.

The same recipe expanded until every line is something you gather, smelt or loot.

Industrial Conveyor

Metal Fragments
Max
25
Buffer
-
Min
-
Gun Powder
Max
30
Buffer
-
Min
-
Low Grade Fuel
Max
15
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 25,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 30,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "gunpowder"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 15,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "lowgradefuel"
  }
]

No workbench, 10s, yields 1

Faster at a higher workbench: 5s at Workbench Level 1, 2.5s at Workbench Level 2 or 3.

Red Boomer stats

Health once placed
100

Item store

Sold in
the item store, Large Fireworks Pack

Red Boomer recycling

What the Red Boomer gives back in each recycler

Recycler Efficiency You get
Red recycler75%22 + 50% Gun Powder, 11 + 25% Low Grade Fuel, 18 + 75% Metal Fragments
Green recycler (powered)60%18 Gun Powder, 9 Low Grade Fuel, 15 Metal Fragments
Green recycler50%15 Gun Powder, 7 + 50% Low Grade Fuel, 12 + 50% Metal Fragments
Yellow recycler40%12 Gun Powder, 6 Low Grade Fuel, 10 Metal Fragments

The Red Boomer breaks down into Gun Powder, Low Grade Fuel and Metal Fragments.

A recycler takes 2 per cycle, so a full stack of 20 goes through in 10 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “22 + 50%” means 22 every time and a 50% chance of one more.

Red Boomer stats, mechanics, and overview in Rust

In Rust, Red Boomer is a fun and decoration in the Fun category (item ID #-1553999294, console shortname firework.boomer.red). In active play, it follows standard server rules for fun and decoration gear across procedural maps. Inventory storage stacks up to 20 units per slot, and uncollected ground drops despawn after 5 minutes.

A very large mortar type firework with a red starburst.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & locker automation: Filter by category or shortname firework.boomer.red to auto-stock locker kits and storage boxes

Red Boomer crafting, blueprint progression, and recycling in Rust

Crafting Red Boomer in Rust takes 10 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

Where it sits

Most fun and decoration items stack to 1; the Red Boomer stacks to 20.

How Red Boomer compares to related fun in Rust

When comparing Red Boomer against related fun in Rust, craft copies once the blueprint is unlocked (10 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Red Boomer Fun20 per slotCrafted by handNo blueprintNot recyclable
White Boomer Fun20 per slotCrafted by handNo blueprintNot recyclable
Orange Boomer Fun20 per slotCrafted by handNo blueprintNot recyclable
Blue Boomer Fun20 per slotCrafted by handNo blueprintNot recyclable

Related items

Compare Red Boomer with closely related fun and decoration sheets in the Rust item catalog:

To compare Red Boomer against every item in its inventory category, browse All 63 items in Fun.

Frequently asked questions about Red Boomer in Rust

How much health does the Red Boomer have in Rust?

The Red Boomer has 100 health once placed in Rust. It belongs to the Fun category under numeric ID -1553999294 across 63 fun, while F1 console command inventory.giveid -1553999294 20 spawns 20 units for testing across 63 published Fun entries (57 with crafting blueprints).

How do you get the Red Boomer in Rust?

The Red Boomer is crafted by hand from 25 Metal Fragments, 30 Gun Powder and 15 Low Grade Fuel in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.

What does the Red Boomer recycle into in Rust?

The Red Boomer recycles in Rust at an unpowered green recycler into 15 Gun Powder, 7 Low Grade Fuel plus a 50% chance of one more and 12 Metal Fragments plus a 50% chance of one more.

How long does the Red Boomer take to craft in Rust?

The Red Boomer takes 10 seconds to craft, down to 2.5 seconds at Workbench Level 2 or 3 in Rust. It belongs to the Fun category under numeric ID -1553999294 across 63 fun and despawns after 5 minutes when dropped on a default server.

What is the stack size of the Red Boomer in Rust?

The Red Boomer stacks to 20 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Fun category (item ID -1553999294).

What is the item ID for the Red Boomer in Rust?

The Red Boomer has 32-bit signed item ID -1553999294 and shortname firework.boomer.red in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Fun category (stack limit 20 units per slot).

What is the give command for the Red Boomer in Rust?

Server administrators in Rust spawn the Red Boomer in the F1 developer console with inventory.give firework.boomer.red 20 or inventory.giveid -1553999294 20 for 20 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.