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Spoiled Produce

Food and drink, Common, ,

One Spoiled Produce costs you 50 calories and adds 10 poison.

Spoiled Produce stats

Calories
-50
Hydration
-50
Poison
+10

Composting

Composts into
0.2 fertilizer, bait value 0

Spoiled Produce stats, mechanics, and overview in Rust

In Rust, Spoiled Produce is a food and drink in the Food category (item ID #1184215560, console shortname spoiled.produce). In active play, it follows standard server rules for food and drink gear across procedural maps. Inventory storage stacks up to 20 units per slot, and uncollected ground drops despawn after 5 minutes.

A spoiled fruit or vegetable. It's so far gone it's hard to tell what it originally was.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname spoiled.produce in Industrial Conveyors for automated box sorting

Spoiled Produce crafting, blueprint progression, and recycling in Rust

In Rust, Spoiled Produce has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Food catalog. Equipped and stored units carry no durability wear bar.

How Spoiled Produce compares to related food in Rust

When comparing Spoiled Produce against related food in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Spoiled Produce Food20 per slotWorld loot / gatherNo blueprintNot recyclable
Potato Food20 per slotWorld loot / gatherNo blueprintNot recyclable
Pumpkin Food20 per slotWorld loot / gatherNo blueprintNot recyclable
White Berry Food20 per slotWorld loot / gatherNo blueprintNot recyclable

Related items

Compare Spoiled Produce with closely related food and drink sheets in the Rust item catalog:

To compare Spoiled Produce against every item in its inventory category, browse All 198 items in Food.

Frequently asked questions about Spoiled Produce in Rust

What does the Spoiled Produce do when you use it in Rust?

The Spoiled Produce costs 50 calories and 50 hydration, and adds 10 poison in Rust. It belongs to the Food category under numeric ID 1184215560 across 198 food, with F1 console command inventory.giveid 1184215560 20 across 198 published Food entries (18 with crafting blueprints).

How long does the Spoiled Produce take to despawn in Rust?

Dropped on the ground in Rust, the Spoiled Produce despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the stack size of the Spoiled Produce in Rust?

The Spoiled Produce stacks to 20 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Food category (item ID 1184215560).

How much Fertilizer does the Spoiled Produce give in a Composter in Rust?

The Spoiled Produce breaks down in a Composter into 0.2 Fertilizer per unit in Rust, or 4 Fertilizer per stack of 20. Under the Food category (ID 1184215560, shortname spoiled.produce), it stacks to 20 per slot and despawns after 5 minutes when dropped.

Does the Spoiled Produce lose condition or require repairs in Rust?

The Spoiled Produce has no durability bar in Rust and never loses condition in storage or on the belt, so condition never degrades during use. Grouped with 198 food entries under Food, it stacks to 20 per slot and despawns in 5 minutes.

What is the item ID for the Spoiled Produce in Rust?

The Spoiled Produce has 32-bit signed item ID 1184215560 and shortname spoiled.produce in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Food category (stack limit 20 units per slot).

What is the give command for the Spoiled Produce in Rust?

Server administrators in Rust spawn the Spoiled Produce in the F1 developer console with inventory.give spoiled.produce 20 or inventory.giveid 1184215560 20 for 20 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.