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Workbench Level 3
Deployable,Uncommon,Blueprint
The Workbench Level 3 opens the last 20 blueprints for 1,800 scrap, and an experiment at it costs 1,000 scrap.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
Workbench Level 3 recycling
What the Workbench Level 3 gives back in each recycler
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “3 + 75%” means 3 every time and a 75% chance of one more.
Workbench Level 3 stats, mechanics, and overview in Rust
In Rust, Workbench Level 3 is a deployable in the Deployables category (item ID #-1607980696, console shortname workbench3). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
This allows you to craft and unlock items requiring workbench level 3.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 200 Metal Fragments and 20 High Quality Metal (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname workbench3 to auto-stock locker kits and storage boxes
Workbench Level 3 crafting, blueprint progression, and recycling in Rust
Crafting Workbench Level 3 in Rust takes 25 seconds at a Workbench Level 2, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Workbench Level 3 compares to related deployables in Rust
When comparing Workbench Level 3 against related deployables in Rust, craft copies once the blueprint is unlocked (25 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Workbench Level 3
Deployables
1 per slot
Workbench Level 2
10 scrap (Table)
Not recyclable
Workbench Level 2
Deployables
1 per slot
Workbench Level 1
10 scrap (Table)
Not recyclable
Workbench Level 1
Deployables
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Small Stash
Deployables
5 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Related items
Compare Workbench Level 3 with closely related deployable sheets in the Rust item catalog:
Frequently asked questions about Workbench Level 3 in Rust
How much health does the Workbench Level 3 have in Rust?
The Workbench Level 3 has 750 health once placed in Rust. It belongs to the Deployables category under numeric ID -1607980696 across 168 deployables and despawns after 20 minutes when dropped on a default server across 168 published Deployables entries (158 with crafting blueprints).
How do you get the Workbench Level 3 in Rust?
The Workbench Level 3 is crafted at a Workbench Level 2 from 1,000 Metal Fragments, 100 High Quality Metal and 5 Advanced Blueprint Fragment in Rust. Non-craftable components like Advanced Blueprint Fragment must be looted from monument crates or recycled gear before queuing the craft at your bench.
How much scrap does the whole Workbench Level 3 tech tree cost in Rust?
The Workbench Level 3 opens the Workbench Level 3 tech tree when placed in a base in Rust, covering 20 craftable items for 1,800 scrap from first node to last. It sits in the Deployables catalog with item ID -1607980696 alongside 167 related deployables.
How much does an experiment cost at the Workbench Level 3 in Rust?
The Workbench Level 3 runs random blueprint experiments in Rust for 1,000 scrap per roll, picking an unlearned recipe from its workbench tier at random. It belongs to the Deployables category under numeric ID -1607980696 across 168 deployables, stacking to 1 unit per slot.
What does the Workbench Level 3 recycle into in Rust?
The Workbench Level 3 recycles in Rust at an unpowered green recycler into 2 Advanced Blueprint Fragments plus a 50% chance of one more, 50 High Quality Metal and 500 Metal Fragments. It belongs to the Deployables category under numeric ID -1607980696 across 168 deployables.
How long does the Workbench Level 3 take to craft in Rust?
The Workbench Level 3 takes 25 seconds to craft, down to 12.5 seconds at Workbench Level 3 in Rust. It is indexed under the Deployables category alongside 167 other deployables in Rust (item ID -1607980696) across 168 published Deployables entries (158 with crafting blueprints).
How much does it cost to repair the Workbench Level 3 in Rust?
A repair bench fixes the Workbench Level 3 from broken for 200 Metal Fragments and 20 High Quality Metal, and a hammer takes it from broken to full in 15 swings for 492 Metal Fragments and 58 High Quality Metal in Rust.
How much scrap does it take to research the Workbench Level 3 in Rust?
Every player starts with the Workbench Level 3 blueprint, so it never needs researching; a Research Table would still charge 10 scrap for it in Rust. It belongs to the Deployables category under numeric ID -1607980696 across 168 deployables across 168 published Deployables entries.
What is the item ID for the Workbench Level 3 in Rust?
The Workbench Level 3 has 32-bit signed item ID -1607980696 and shortname workbench3 in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 1 unit per slot).
What is the give command for the Workbench Level 3 in Rust?
Server administrators in Rust spawn the Workbench Level 3 in the F1 developer console by typing inventory.give workbench3 1 or inventory.giveid -1607980696 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.