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SUPER Stocking (Item)
Deployable
The SUPER Stocking is made by combining six Small Stockings.
SUPER Stocking stats, mechanics, and overview in Rust
In Rust, SUPER Stocking is a deployable in the Deployables category (item ID #-465682601, console shortname stocking.large). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
A SUPER Stocking. Hang it by a fire and you might just get an awesome gift!
Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & sorting profile: Filter by shortname stocking.large in Industrial Conveyors for automated box sorting
SUPER Stocking crafting, blueprint progression, and recycling in Rust
In Rust, SUPER Stocking has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Deployables catalog. Equipped and stored units carry no durability wear bar.
How SUPER Stocking compares to related deployables in Rust
When comparing SUPER Stocking against related deployables in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Frequently asked questions about SUPER Stocking in Rust
How much health does the SUPER Stocking have in Rust?
The SUPER Stocking has 100 health once placed in Rust. It belongs to the Deployables category under numeric ID -465682601 across 168 deployables, while F1 console command inventory.giveid -465682601 1 spawns 1 unit for testing across 168 published Deployables entries (158 with crafting blueprints).
How do you get the SUPER Stocking in Rust?
The SUPER Stocking is made by combining 6 Small Stockings in Rust. It sits in the Deployables catalog with item ID -465682601 alongside 167 related deployables and despawns after 5 minutes when dropped on a default server, with F1 console command inventory.giveid -465682601 1.
How long does a dropped SUPER Stocking take to despawn in Rust?
Dropped on the ground in Rust, the SUPER Stocking despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
Can you recycle the SUPER Stocking at a monument recycler in Rust?
The SUPER Stocking cannot be shredded inside a monument green recycler (50% base efficiency) or a safe-zone yellow recycler (40% base efficiency) in Rust. No published item recycles into it across the 168 Deployables entries either, and dropped copies despawn after 5 minutes (item ID -465682601).
What is the item ID for the SUPER Stocking in Rust?
The SUPER Stocking has 32-bit signed item ID -465682601 and shortname stocking.large in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 1 unit per slot).
What is the give command for the SUPER Stocking in Rust?
Server administrators in Rust spawn the SUPER Stocking in the F1 developer console by typing inventory.give stocking.large 1 or inventory.giveid -465682601 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.