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Scientist Plushie

Deployable, Scientist Plushie, Blueprint

The Scientist Plushie sells in the item store and has 50 health once placed.

Scientist Plushie recipe

What one batch takes.

Industrial Conveyor

Cloth
Max
50
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 50,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "cloth"
  }
]

No workbench, 1s, yields 1

Faster at a higher workbench: 0.5s at Workbench Level 1, 0.25s at Workbench Level 2 or 3.

Scientist Plushie stats

Health once placed
50

Item store

Sold in
the item store, Scientist Plushie

Scientist Plushie recycling

What the Scientist Plushie gives back in each recycler

Recycler Efficiency You get
Red recycler75%37 + 50% Cloth
Green recycler (powered)60%30 Cloth
Green recycler50%25 Cloth
Yellow recycler40%20 Cloth

The Scientist Plushie breaks down into Cloth.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “37 + 50%” means 37 every time and a 50% chance of one more.

Scientist Plushie stats, mechanics, and overview in Rust

In Rust, Scientist Plushie is a deployable in the Deployables category (item ID #445662288, console shortname scientist.plushie). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & locker automation: Filter by category or shortname scientist.plushie to auto-stock locker kits and storage boxes

Scientist Plushie crafting, blueprint progression, and recycling in Rust

Crafting Scientist Plushie in Rust takes 1 second by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

How Scientist Plushie compares to related deployables in Rust

When comparing Scientist Plushie against related deployables in Rust, craft copies once the blueprint is unlocked (1 second per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Scientist Plushie Deployables1 per slotCrafted by handNo blueprintNot recyclable
Heavy Scientist Plushie Deployables1 per slotCrafted by handNo blueprintNot recyclable
Cancer Research UK Plushie Deployables1 per slotCrafted by handNo blueprintNot recyclable
Ronald McDonald House UK Plushie Deployables1 per slotCrafted by handNo blueprintNot recyclable

Related items

Compare Scientist Plushie with closely related deployable sheets in the Rust item catalog:

To compare Scientist Plushie against every item in its inventory category, browse All 168 items in Deployables.

Frequently asked questions about Scientist Plushie in Rust

How much health does the Scientist Plushie have in Rust?

The Scientist Plushie has 50 health once placed in Rust. It belongs to the Deployables category under numeric ID 445662288 across 168 deployables, while F1 console command inventory.giveid 445662288 1 spawns 1 unit for testing across 168 published Deployables entries (158 with crafting blueprints).

How do you get the Scientist Plushie in Rust?

The Scientist Plushie is crafted by hand from 50 Cloth in Rust. It sits in the Deployables catalog with item ID 445662288 alongside 167 related deployables and despawns after 5 minutes when dropped on a default server, with F1 console command inventory.giveid 445662288 1.

What does the Scientist Plushie recycle into in Rust?

The Scientist Plushie recycles in Rust at an unpowered green recycler into 25 Cloth. It is indexed under the Deployables category alongside 167 other deployables in Rust (item ID 445662288) and despawns after 5 minutes when dropped, with F1 console command inventory.giveid 445662288 1.

How long does the Scientist Plushie take to craft in Rust?

The Scientist Plushie takes 1 second to craft, down to 0.25 seconds at Workbench Level 2 or 3 in Rust. It belongs to the Deployables category under numeric ID 445662288 across 168 deployables and despawns after 5 minutes when dropped on a default server.

How long does a dropped Scientist Plushie take to despawn in Rust?

Dropped on the ground in Rust, the Scientist Plushie despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Scientist Plushie in Rust?

The Scientist Plushie has 32-bit signed item ID 445662288 and shortname scientist.plushie in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 1 unit per slot).

What is the give command for the Scientist Plushie in Rust?

Server administrators in Rust spawn the Scientist Plushie in the F1 developer console by typing inventory.give scientist.plushie 1 or inventory.giveid 445662288 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.