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Boat Building Station
Deployable,Uncommon,Blueprint
The Boat Building Station has 500 health once placed and takes 90 scrap to reach on the Workbench Level 1 tech tree.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Boat Building Station recycling
What the Boat Building Station gives back in each recycler
The Boat Building Station breaks down into Tarp and Wood.
A recycler takes one at a time.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. A percentage alone is the chance of getting one.
Boat Building Station stats, mechanics, and overview in Rust
In Rust, Boat Building Station is a deployable in the Deployables category (item ID #1993693904, console shortname boatbuildingstation). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
A deployable building station, creates a stable workspace on the water to build or edit your floating wooden refuge.
Blueprint unlock savings (game files): Research Table study (30 scrap) saves 60 scrap (67% less) vs the 90-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 40 Wood and 20 Cloth (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname boatbuildingstation to auto-stock locker kits and storage boxes
Boat Building Station crafting, blueprint progression, and recycling in Rust
Crafting Boat Building Station in Rust takes 15 seconds at a Workbench Level 1 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Boat Building Station compares to related deployables in Rust
When choosing between Boat Building Station and related deployables in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 90-scrap tech tree path and save 60 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Boat Building Station
Deployables
1 per slot
Workbench Level 1
30 node / 90 path
Not recyclable
Small Planter Box
Deployables
10 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Large Planter Box
Deployables
10 per slot
Crafted by hand
15 node / 30 path
Not recyclable
Water Barrel
Deployables
1 per slot
Crafted by hand
15 node / 150 path
Not recyclable
Related items
Compare Boat Building Station with closely related deployable sheets in the Rust item catalog:
Frequently asked questions about Boat Building Station in Rust
How much health does the Boat Building Station have in Rust?
The Boat Building Station has 500 health once placed in Rust. It belongs to the Deployables category under numeric ID 1993693904 across 168 deployables and despawns after 20 minutes when dropped on a default server across 168 published Deployables entries (158 with crafting blueprints).
How do you get the Boat Building Station in Rust?
The Boat Building Station is crafted at a Workbench Level 1 from 200 Wood and 1 Tarp, once the blueprint is learned in Rust. Non-craftable components like Tarp must be looted from monument crates or recycled gear before queuing the craft at your bench.
What does the Boat Building Station recycle into in Rust?
The Boat Building Station recycles in Rust at an unpowered green recycler into a 50% chance of a Tarp and 100 Wood. Full material recovery applies to an undamaged copy, whereas worn items return proportionally fewer resources based on their remaining condition bar when shredded.
How long does the Boat Building Station take to craft in Rust?
The Boat Building Station takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It belongs to the Deployables category under numeric ID 1993693904 across 168 deployables, with F1 console command inventory.giveid 1993693904 1 across 168 published Deployables entries.
How much does it cost to repair the Boat Building Station in Rust?
A repair bench fixes the Boat Building Station from broken for 40 Wood and 20 Cloth in Rust. Repairing at a Repair Bench requires no learned blueprint, scales material cost by missing durability, and reduces maximum condition by 20% across a full durability bar.
How much scrap is the Boat Building Station on the Rust tech tree?
Blueprint progression for Boat Building Station at Workbench Level 1 in Rust charges 30 scrap on the target node and 90 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap.
How long does a dropped Boat Building Station take to despawn in Rust?
Dropped on the ground in Rust, the Boat Building Station despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Boat Building Station in Rust?
The Boat Building Station has 32-bit signed item ID 1993693904 and shortname boatbuildingstation in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 1 unit per slot).
What is the give command for the Boat Building Station in Rust?
Server administrators in Rust spawn the Boat Building Station in the F1 developer console by typing inventory.give boatbuildingstation 1 or inventory.giveid 1993693904 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.