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Reindeer Antlers

Clothing and armor,

Put through an unpowered green recycler, Reindeer Antlers break down into 10 Cloth.

Reindeer Antlers stats

Covers
Head

What Reindeer Antlers stops when another player hits the part it covers

Bullet
15%
Slash
15%
Blunt
15%
Stab
15%
Arrow
15%

What Reindeer Antlers adds to your whole outfit

Explosion
0%
Bite
3.3%
Radiation
2%
Cold
10%
Heat
0%

These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.

What Reindeer Antlers is looted from

Crates, barrels and NPCs that drop Reindeer Antlers, most likely first

FromChanceAmount
SUPER Stocking, Christmas event only14.6%1 to 3
Small Stocking, Christmas event only11.2%1 to 2

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Reindeer Antlers recycling

What Reindeer Antlers give back in each recycler

Recycler Efficiency You get
Red recycler75%15 Cloth
Green recycler (powered)60%12 Cloth
Green recycler50%10 Cloth
Yellow recycler40%8 Cloth

Reindeer Antlers break down into Cloth.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.

Reindeer Antlers stats, mechanics, and overview in Rust

In Rust, Reindeer Antlers is a clothing and armor in the Attire category (item ID #-324675402, console shortname attire.reindeer.headband). In active play, they follow standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.

A festive reindeer antlers headband and nose.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname attire.reindeer.headband in Industrial Conveyors for automated box sorting

Reindeer Antlers crafting, blueprint progression, and recycling in Rust

In Rust, Reindeer Antlers have no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

How Reindeer Antlers compares to related attire in Rust

When comparing Reindeer Antlers against related attire in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Reindeer Antlers Attire1 per slotWorld loot / gatherNo blueprintNot recyclable
Bandit Guard Gear Attire1 per slotWorld loot / gatherNo blueprintNot recyclable
Bunny Onesie Attire1 per slotWorld loot / gatherNo blueprintNot recyclable
Bunny Ears Attire1 per slotWorld loot / gatherNo blueprintNot recyclable

To compare Reindeer Antlers against every item in its inventory category, browse All 133 items in Attire.

Frequently asked questions about Reindeer Antlers in Rust

What do Reindeer Antlers recycle into in Rust?

Reindeer Antlers recycle in Rust at an unpowered green recycler into 10 Cloth. They belong to the Attire category under numeric ID -324675402 across 133 attire and despawn after 5 minutes when dropped on a default server, with F1 console command inventory.giveid -324675402 1.

How long do Reindeer Antlers take to despawn in Rust?

Dropped on the ground in Rust, Reindeer Antlers despawn after 5 minutes by default. Moving them into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.

Do Reindeer Antlers lose condition or require repairs in Rust?

Reindeer Antlers have no durability bar in Rust and never lose condition in storage or on the belt, so condition never degrades during use. Grouped with 133 attire entries under Attire, they stack to 1 per slot and despawn in 5 minutes.

How many inventory slots do Reindeer Antlers take in Rust?

Reindeer Antlers are limited to 1 unit per slot in Rust, so each copy takes its own slot in a 24-slot player inventory, 6-slot belt, or 48-slot large wood box. Across 133 Attire entries, they carry ID -324675402 and despawn after 5 minutes.

What category and item family do Reindeer Antlers belong to in Rust?

Reindeer Antlers belong to the Attire category (133 published items, 81 with crafting blueprints) and sit in the clothing and armor display family alongside 132 other attire items in Rust. For server administration and conveyor filters, they use shortname attire.reindeer.headband and item ID -324675402.

What is the item ID for Reindeer Antlers in Rust?

Reindeer Antlers have 32-bit signed item ID -324675402 and shortname attire.reindeer.headband in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).

What is the give command for Reindeer Antlers in Rust?

Server administrators in Rust spawn Reindeer Antlers in the F1 developer console by typing inventory.give attire.reindeer.headband 1 or inventory.giveid -324675402 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.