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Jumpsuit

Clothing and armor,

The Jumpsuit repairs from broken at a repair bench for 10 Cloth.

Jumpsuit stats

Covers
Body and legs

What the Jumpsuit stops when another player hits the part it covers

Bullet
25%
Slash
40%
Blunt
40%
Stab
40%
Arrow
25%

What the Jumpsuit adds to your whole outfit

Explosion
6.7%
Bite
13.3%
Radiation
4%
Cold
0%
Heat
4.2%

These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.

Jumpsuit repair cost

Repair bench, from broken
Needs the blueprint
No
Max condition lost
20% from broken, less on lighter damage
Max condition
100

A repair bench charges 20% of the item’s recipe to fix a broken item, less when it is only worn.

Jumpsuit recycling

What the Jumpsuit gives back in each recycler

Recycler Efficiency You get
Red recycler75%37 + 50% Cloth
Green recycler (powered)60%30 Cloth
Green recycler50%25 Cloth
Yellow recycler40%20 Cloth

The Jumpsuit breaks down into Cloth.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “37 + 50%” means 37 every time and a 50% chance of one more.

Jumpsuit stats, mechanics, and overview in Rust

In Rust, Jumpsuit is a clothing and armor in the Attire category (item ID #-97459906, console shortname jumpsuit.suit). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Bench repair & durability cap: Full repair costs 10 Cloth (zero rare bodies) while capping max condition by 20%
  • Conveyor & sorting profile: Filter by shortname jumpsuit.suit in Industrial Conveyors for automated box sorting

Jumpsuit crafting, blueprint progression, and recycling in Rust

In Rust, Jumpsuit has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.

How Jumpsuit compares to related attire in Rust

When comparing Jumpsuit against related attire in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Jumpsuit Attire1 per slotWorld loot / gatherNo blueprintNot recyclable
Waterwell NPC Jumpsuit Attire1 per slotWorld loot / gatherNo blueprintNot recyclable
Blue Jumpsuit Attire1 per slotWorld loot / gatherNo blueprintNot recyclable
Tactical Gloves Attire1 per slotWorld loot / gatherNo blueprintNot recyclable

Related items

Compare Jumpsuit with closely related clothing and armor sheets in the Rust item catalog:

To compare Jumpsuit against every item in its inventory category, browse All 133 items in Attire.

Frequently asked questions about Jumpsuit in Rust

What does the Jumpsuit recycle into in Rust?

The Jumpsuit recycles in Rust at an unpowered green recycler into 25 Cloth. It belongs to the Attire category under numeric ID -97459906 across 133 attire and despawns after 5 minutes when dropped on a default server, with F1 console command inventory.giveid -97459906 1.

How long does the Jumpsuit take to despawn in Rust?

Dropped on the ground in Rust, the Jumpsuit despawns after 5 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.

What category and item family does the Jumpsuit belong to in Rust?

The Jumpsuit belongs to the Attire category (133 published items, 81 with crafting blueprints) and sits in the clothing and armor display family alongside 132 other attire items in Rust. For server administration and conveyor filters, it uses shortname jumpsuit.suit and item ID -97459906.

Can you craft or research the Jumpsuit at a workbench in Rust?

The Jumpsuit has no crafting blueprint in Rust and cannot be made at a workbench or Research Table. Within the Attire category (81 craftable of 133), it spawns in the world or via inventory.give jumpsuit.suit 1, with item ID -97459906 and despawns after 5 minutes when dropped.

How many inventory slots does the Jumpsuit take in Rust?

The Jumpsuit is limited to 1 unit per slot in Rust, so each copy takes its own slot in a 24-slot player inventory, 6-slot belt, or 48-slot large wood box. Across 133 Attire entries, it carries ID -97459906 and despawns after 5 minutes.

What is the item ID for the Jumpsuit in Rust?

The Jumpsuit has 32-bit signed item ID -97459906 and shortname jumpsuit.suit in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).

What is the give command for the Jumpsuit in Rust?

Server administrators in Rust spawn the Jumpsuit in the F1 developer console by typing inventory.give jumpsuit.suit 1 or inventory.giveid -97459906 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.