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Headset
Clothing and armor,Headset,WearableWorn on the body.,Blueprint
The Headset is clothing sold on its own in the item store.
Faster at a higher workbench: 7.5s at Workbench Level 1, 3.75s at Workbench Level 2 or 3.
Every player starts with this blueprint. Researching it anyway costs 10 scrap at a Research Table.
Headset stats
Covers
Head
What the Headset stops when another player hits the part it covers
Bullet
20%
Slash
25%
Blunt
25%
Stab
25%
Arrow
25%
What the Headset adds to your whole outfit
Explosion
0%
Bite
6.7%
Radiation
5%
Cold
15%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more.
Headset stats, mechanics, and overview in Rust
In Rust, Headset is a clothing and armor in the Attire category (item ID #-1569700847, console shortname twitch.headset). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
Every gamer needs a headset! - Gained from Rust's first Twitch drop event.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname twitch.headset to auto-stock locker kits and storage boxes
Headset crafting, blueprint progression, and recycling in Rust
Crafting Headset in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Headset compares to related attire in Rust
When comparing Headset against related attire in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Headset
Attire
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Bandit Guard Gear
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Bunny Onesie
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Bunny Ears
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
To compare Headset against every item in its inventory category, browse All 133 items in Attire.
Frequently asked questions about Headset in Rust
How do you get the Headset in Rust?
The Headset is crafted by hand from 10 Cloth in Rust. It belongs to the Attire category under numeric ID -1569700847 across 133 attire and despawns after 5 minutes when dropped on a default server across 133 published Attire entries (81 with crafting blueprints).
What does the Headset recycle into in Rust?
The Headset recycles in Rust at an unpowered green recycler into 5 Cloth. It sits in the Attire catalog with item ID -1569700847 alongside 132 related attire, while F1 console command inventory.giveid -1569700847 1 spawns 1 unit for testing across 133 published Attire entries.
How long does the Headset take to craft in Rust?
The Headset takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It is indexed under the Attire category alongside 132 other attire in Rust (item ID -1569700847) across 133 published Attire entries (81 with crafting blueprints).
How much scrap does it take to research the Headset in Rust?
Every player starts with the Headset blueprint, so it never needs researching; a Research Table would still charge 10 scrap for it in Rust. It belongs to the Attire category under numeric ID -1569700847 across 133 attire, with F1 console command inventory.giveid -1569700847 1.
How long does the Headset take to despawn in Rust?
Dropped on the ground in Rust, the Headset despawns after 5 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the item ID for the Headset in Rust?
The Headset has 32-bit signed item ID -1569700847 and shortname twitch.headset in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for the Headset in Rust?
Server administrators in Rust spawn the Headset in the F1 developer console by typing inventory.give twitch.headset 1 or inventory.giveid -1569700847 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.